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Earthdawn RPG - 4th Edition Player's Guide [FAS14101] (SC) Publisher_EDGE Studio and stories into larger campaigns

SKU 37342461621
4.8
Description

and stories into larger campaigns

Technicians must be as resourceful as they are intelligent

The characters are travelers in a world without classical fantasy wizards and warriors

These cards are designed to enhance your gaming experience as you get ready to experience the furry mutant (r)evolution

Lives and reputations will be lost

Earthdawn RPG - 4th Edition Player's Guide [FAS14101] (SC) Publisher_EDGE Studio and stories into larger campaignsThe Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver racesdwarf and elf, troll and ork, windling, tskrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul creatures from the depths of astral space that sought to feed upon

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